![]() Matsuda also said that “ In addition, we have been pleasantly surprised as the digital sales ratio for the title have been very high, and the number of active users has also beaten our expectations.” Matsuda believes that it was the decision to launch on Xbox Game Pass that gave Outriders an edge, carving a pathway to success for the new franchise – and even potential sequels. Related: Outriders Promises 100% Increase To Legendary DropsĪs reported by, Square Enix president Yosuke Matsuda claimed that the publisher’s original IP has “ gotten off to a good start,” with more than just players - sales, too. Those numbers were first expected to deflate, given its Game Pass launch, but things are much different than they appear. In its first month, Outriders had 3.5 million unique players, despite the hiccups along the way. The looter-shooter, which was plagued with bugs, glitches, and server outages at launch, become wildly popular, partly due to its high player count via Xbox Game Pass. sales charts in March, and breaking records as Square Enix’s biggest launch on Steam. However, Outriders proved this theory wrong, having hit the number three spot on the U.S. ![]() Outriders took a risk launching on Microsoft’s subscription-based game streaming service, with many industry leaders believing the sales would suffer if subscribers could access the game for free. ![]()
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